One ally within Range [range] 3 may perform\nShield [shield] 1\nThis same ally may perform\nMove [move] 2
15
At the start of your next five turns,\nperform a “CURSE [curse], Range [range] 2” action.
suggestion
-
1
-
Force one enemy within Range [range] 4 to perform\nMove [move] 3\nwith you controlling the action and\nAttack [attack] 3\ntargeting an enemy of your\nchoice adjacent to them.\nSTUN [stun] the acting enemy
Move [move] 2 [pip]\nOne ally within Range [range] 3 may perform\nMove [move] 2
turn out the lights
-
1
-
Attack [attack] 2\nRange [range] 3\nCURSE [curse]
49
Force one enemy within Range [range] 3 to perform\nAttack [attack] 3\nRange [range] 3\ntargeting an enemy of your choice.\nThe acting enemy suffers damage equal\nto the damage suffered by the target.
Heal [heal] 2 [pip]\nRange [range] 2\nTarget [target] 2 [pip]\nAll allies who remove POISON [poison]\nwith this heal gain BLESS [bless].
72
Force all enemies within\nRange [range] 3 to perform\nMove [move] 1\nwith you controlling the actions.
master influence
-
1
-
The first attack performed in each of your\nattack granting actions gains Advantage,\nand you may add +1 Attack [attack] to it.\nIn addition, when you grant monsters\nattacks, they use your attack modifier deck.
Force one enemy within Range [range] 4 to perform\nMove [move] 3\nwith you controlling the action and\nAttack [attack] 3\ntargeting an enemy of your\nchoice adjacent to them.\nSTUN [stun] the acting enemy
Heal [heal] 3 [pip]\nRange [range] 3\nYou or one ally within\n3 hexes heals 3 damage.
43
Move [move] 4 [pip]\nMove up to 4 hexes away.
a-turn out the lights
-
X
-
Attack [attack] 3 [pip]\nRange [range] 3\nOne enemy within 3 hexes suffers\n3 damage (plus modifier—\nDisadvantage if adjacent).
49
Force one enemy within Range [range] 3 to perform\nAttack [attack] 2\ntargeting an enemy of your choice\nadjacent to them.\nUse the monsters’ attack modifier\ndeck for this attack.
sap warmth
-
X
-
POISON [poison]\nRange [range] 3\nThe next three times after an ally attacks\nan enemy with POISON [poison]; that ally may\nperform a “Heal [heal] 1, Self” action.
59
Move [move] 2 [pip]\nHeal [heal] 3\nTarget self and all allies within Range [range] 2
a-lure of the void
-
X
-
STUN [stun]\nRange [range] 3\nOne enemy within 3 hexes cannot perform\nany actions until the end of its next turn.
67
One ally within Range [range] 3 may perform\nAttack [attack] 3\nIf they do, this ally suffers 1 damage.
b-lure of the void
-
X
-
DISARM [disarm]\nRange [range] 3\nOne enemy within 3 hexes cannot\nattack until the end of its next turn.\nForce the target to perform\nMove [move] 2\nwith you controlling the action.
67
One ally within Range [range] 3 may perform\nAttack [attack] 6\nIf they do, this ally suffers 2 damage.\nfor this attack and lose this card.
a-wicked scratch
-
X
-
One ally within Range [range] 2 may perform\nAttack [attack] 4\nUse the ally’s attack modifier\ndeck for this attack.
68
Move [move] 2 [pip]\nSTRENGTHEN [strengthen]\nRange [range] 3\nMove up to 2 hexes away, then you or one\nally within 3 hexes gains Advantage on all\ntheir attacks until the end of their next turn.
b-wicked scratch
-
X
-
One ally within Range [range] 2 may perform\nAttack [attack] 4\nUse the ally’s attack modifier\ndeck for this attack.
68
Loot [loot] 1\nSTRENGTHEN [strengthen]\nRange [range] 3\nCollect all money tokens and treasure tiles in\nor adjacent to your hex, then you or one ally\nwithin 3 hexes gains Advantage on all their\nattacks until the end of their next turn.
One ally within Range [range] 3 may perform\nAttack [attack] 2\n- Range [range] 3\nUse the ally’s attack modifier\ndeck for this attack.
89
Heal [heal] 2 [pip]\nRange [range] 3\nYou or one ally within\n3 hexes heals 2 damage.
Level 2
give and take
-
2
-
POISON [poison]\nTarget self or one ally within Range [range] 2\nBLESS [bless], STRENGTHEN [strengthen]\nTarget a different ally within Range [range] 3
21
Move [move] 3 [pip]\nJump [jump]\nCURSE [curse]\nTarget all enemies moved through\nduring the movement
crushing cold
-
2
-
One ally within Range [range] 3 may perform\nAttack [attack] 4\nTarget [target] 2\n+ MUDDLE [muddle]
Heal [heal] 6\nRange [range] 2\nShuffle one BLESS [bless] card into the\nmonster attack modifier deck.
13
The next time you grant an attack this turn,\nadd +1 Attack [attack] to the entire Attack action.\nAdd +2 Attack [attack] instead\nAll attacks targeting you add +2 Attack [attack]\nthis round. This card cannot be discarded\nbefore the end of the round.
commanding presence
-
3
-
At the start of your next five turns, one ally within\nRange [range] 3 may perform an “Attack [attack] 2" action.
75
Move [move] 4 [pip]\nCURSE [curse]\nSelf\nIgnore the CURSE [curse] instead\nOne ally within Range [range] 3 may perform
Level 4
the last journey
-
4
-
Attack [attack] 4\nRange [range] 3\nCURSE [curse]
38
Move [move] 4 [pip]\nForce one adjacent enemy to perform\nMove [move] 3\nwith you controlling the action.\nThis enemy gains IMMOBILIZE [immobilize].
savage instinct
-
4
-
Force one enemy within Range [range] 3 to perform\nAttack [attack] 3\ntargeting all other enemies adjacent to it.\nThe acting enemy suffers\n1 damage for each enemy targeted.
Place the Ward in an adjacent empty hex. It\nis considered an obstacle for all purposes.\nAll enemies that enter a hex adjacent to the\nWard gain POISON [poison]. All enemies gain\nDisadvantage on all their attacks not granted\nby you while within Range [range] 3 of the Ward.
90
One ally or enemy within Range [range] 3\nmay perform\nAttack [attack] 3\nRange [range] 3\ntargeting an enemy of your choice.
Level 6
withering conviction
-
6
-
Two allies within Range [range] 2 may each suffer\n2 damage. Each ally who does may perform\nAttack [attack] 6\nRange [range] 3
44
CURSE [curse]\nSelf\nIgnore the CURSE [curse] instead\nCURSE [curse]\nRange [range] 4
surge of power
-
6
-
Heal all damage on one ally\nwithin Range [range] 3. If you do,\nthat ally gains MUDDLE [muddle].
81
Any time you or any ally loses POISON [poison],\nthat figure gains STRENGTHEN [strengthen].
Force one enemy within Range [range] 3 to perform\nAttack [attack] 2\nRange [range] 2\nWOUND [wound]\n+1 Range [range]\ntargeting three enemies of your choice.
spirit hunger
-
7
-
One ally within Range [range] 2 may perform\nAttack [attack] 5\nIf they do, this ally may perform\nHeal [heal] X\n, where X is the amount of damage suffered\nby the target of the attack
STUN [stun], CURSE [curse]\nRange [range] 3\nTarget [target] 2\nIf this card is discarded before the end of\nthe round or either target suffers damage\nthis round, both targets lose STUN [stun].
11
You and all allies within\nRange [range] 2 may perform\nMove [move] 3
empowered link
-
8
-
On your next three Heal abilities\nwhen possible, target an additional ally.
59
Move [move] 2 [pip]\nBLESS [bless]\nTarget self and all adjacent allies
Level 9
eye of the void
-
9
-
POISON [poison]\nRange [range] 4\nForce all other enemies within\nRange [range] 3 of the target to perform\nAttack [attack] 2
19
Move [move] 2 [pip]\nAll allies and enemies within\nRange [range] 3 suffer 1 damage.\nSTRENGTHEN [strengthen]\nTarget all allies within Range [range] 3