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Sun (Sunkeeper)
Gloomhaven
Hand Size:
11
Health Pool:
High
Cards
Level 1
purifying aura
-
1
-
On the next five melee attacks\ntargeting you, gain Retaliate [retaliate] 2.
21
STRENGTHEN [strengthen]\nAffect all adjacent allies\n1 [xp] Affect all allies within\nRange [range] 2 instead
cautious advance
-
1
-
Shield [shield] 1\nSelf
23
Move [move] 3 [pip]
brilliant prayer
-
1
-
One adjacent ally may Recover\none of their lost cards.
27
Heal [heal] 5\nRange [range] 3
tactical order
-
1
-
One ally within Range [range] 3 may perform\nMove [move] 4
29
Move [move] 4 [pip]
empowering command
-
1
-
One adjacent ally may Recover\nup to two of their discarded cards.\n1 [xp] + Up to three discarded\ncards instead, 1 [xp]
32
One adjacent ally may perform\nAttack [attack] 4
hammer blow
-
1
-
Attack [attack] 4\n1 [xp] + 1 Attack [attack], Advantage
55
Move [move] 4 [pip]
dazzling charge
-
1
-
Heal [heal] 3\nRange [range] 3
57
Move [move] 5 [pip]\nSTUN [stun]\nTarget one adjacent enemy
protective blessing
-
1
-
BLESS [bless] and STRENGTHEN [strengthen]\nAffect one ally within Range [range] 3
61
You and all adjacent allies suffer\nno damage this round.\n1 [xp] [round]
defensive stance
-
1
-
Attack [attack] 4\n1 [xp] + 1 Attack [attack], Advantage
65
Shield [shield] 1\nSelf\nDeduct -1 Move [move] from all your moves.
holy strike
-
1
-
Attack [attack] 2\nSTUN [stun]
85
Attack [attack] 5\nRange [range] 3
lay on hands
-
1
-
Heal all damage on one adjacent ally.\nSuffer 3 damage.
90
Loot [loot] 1
Level X
beacon of light
-
X
-
Heal [heal] 1\nAffect self and all allies within Range [range] 4
36
At the end of your next five turns when\n[element-light] is not Strong, generate [element-dark]\n1 [xp] [round]
glorious bolt
-
X
-
Heal [heal] 5\nRange [range] 3\n1 [xp] Target 2, 1 [xp]
39
Attack [attack] 2\nRange [range] 3\nMUDDLE [muddle]
daybreak
-
X
-
Attack [attack] 3\nMUDDLE [muddle]\n1 [xp]
85
Move [move] 2 [pip]\nBLESS [bless]\nAffect one adjacent ally
Level 2
practical plans
-
2
-
Attack [attack] 5
56
Move [move] 5 [pip]
unwavering mandate
-
2
-
One adjacent ally may immediately\nperform one extra turn by playing\ntwo cards from their hand.
72
Heal [heal] 3\nRange [range] 2\n1 [xp] Target 2, 1 [xp]
Level 3
mobilizing axiom
-
3
-
Attack [attack] 4
23
All allies within Range [range] 5 may perform\nMove [move] 4
burning flash
-
3
-
Attack [attack] 4\nTarget all adjacent enemies\nGain 1 [xp] for each enemy targeted.
51
Heal [heal] 3\nRange [range] 3
Level 4
righteous strength
-
4
-
BLESS [bless]\nAffect all adjacent allies
18
Move [move] 3 [pip]\nShield [shield] 1\nSelf
engulfing radiance
-
4
-
Heal [heal] 3\nAffect self and all allies
20
All attacks targeting you or any\nally within Range [range] 4 of you gain\nDisadvantage this round.
Level 5
path of glory
-
5
-
Attack [attack] 5\n1 [xp] + 1 Attack [attack], Advantage
48
Move [move] 5 [pip]\nBLESS [bless]\nAffect all allies moved through
scales of justice
-
5
-
Retaliate [retaliate] 2\nSelf\nDeduct -1 Attack [attack] from all your attacks.
68
Move [move] 2 [pip]\n1 [xp] Move [move] 4 [pip]\nSTUN [stun]\nTarget one adjacent enemy
Level 6
supportive chant
-
6
-
All allies add +1 Attack [attack] to\nall their attacks this round.
11
All allies add +2 Move [move] to\nall their moves this round.
illuminate the target
-
6
-
Attack [attack] 5\nSTRENGTHEN [strengthen]\nAffect all adjacent allies
91
One adjacent ally may perform\nAttack [attack] 6
Level 7
bright aegis
-
7
-
Shield [shield] 2\nSelf\nRetaliate [retaliate] 1\nSelf
14
One adjacent ally may Recover\none of their lost cards.\n1 [xp] + Up to two lost cards instead, 1 [xp]
weapon of purity
-
7
-
During any of your Attack actions,\nyou may 1 [xp] to add +2 Attack [attack],\ngain Advantage and 1 [xp]
73
Move [move] 3 [pip]\nAttack [attack] 3
Level 8
cleansing force
-
8
-
Attack [attack] 6 [pip]\nSTUN [stun]\nWOUND [wound]
25
Move [move] 4 [pip]
inspiring sanctity
-
8
-
One adjacent ally may perform\nAttack [attack] 8\n1 [xp] Kill one normal or elite target\nof the attack instead, 1 [xp]
79
All allies within Range [range] 3 may perform\nAttack [attack] 4\nGain 1 [xp] for each attack performed.
Level 9
divine intervention
-
9
-
When any ally suffers damage,\nyou may suffer that damage\nreduced by 1 instead.
9
Shield [shield] 1\nAffect self and all allies
angelic ascension
-
9
-
On your next four Attack actions, add\n+3 Attack [attack], WOUND [wound], and gain Advantage.\n1 [xp]
87
Move [move] 6 [pip]\nJump [jump]
Class Statistics