Attack [attack] 3 [pip]\nRange [range] 3\nTarget [target] 3 [pip]\nGain 1 [xp] for each enemy targeted.
69
Move [move] 3 [pip]
impaling eruption
-
1
-
Attack [attack] 3 [pip]\nRange [range] 4 [pip]\nAdditionally, target all enemies\non the path to the primary target.\nGain 1 [xp] for each enemy targeted.
70
Move [move] 4 [pip]
reviving ether
-
1
-
Recover all your lost cards.
80
Move [move] 4 [pip]\nJump [jump]
ride the wind
-
1
-
Loot [loot] 1
83
Move [move] 8 [pip]\nJump [jump]
Level X
crackling air
-
X
-
On your next four attacks, add +1 Attack [attack].\n[element-air] + Add +2 Attack [attack] instead.
CURSE [curse]\nRange [range] 4\n[element-dark] Kill one normal target\ninstead, 1 [xp]
81
Heal [heal] X\nAffect any one ally\nwhere X is half of that ally’s maximum\nhit point value (rounded down).\nX is that ally’s maximum\nhit point value instead.
Level 5
engulfed in flames
-
5
-
Attack [attack] 4 [pip]\nRange [range] 3 [pip]
44
On the next five melee attacks targeting you, gain Retaliate [retaliate] 3.
Attack [attack] 3\nTarget all enemies in the same room as you\n[element-fire] +1 Attack [attack], 1 [xp]\nAll allies in the same room\nas you suffer 2 damage.
19
Retaliate [retaliate] 2\nRange [range] 3\nAffect self and all allies
black hole
-
9
-
Attack [attack] 7 [pip]\nRange [range] 3\nGain 1 [xp] for each [target]\nenemy targeted. [loss]\n[element-dark]: Kill all normal enemies\nin the targeted area.
41
Choose a hex within Range [range] 4.\nPULL [pull] 2\nTarget all enemies within\nRange 4 of the chosen hex\nand pull them toward it