Attack [attack] 2\nAdd +1 Attack [attack] and RUPTURE [rupture]
58
Move [move] 3 [pip]\nENFEEBLE [enfeeble]\nTarget one adjacent enemy\nHeal [heal] 2
vital tether
-
1
-
Attack [attack] 2\nRange [range] 3\nPULL [pull] 1\nAdd +1 Range [range] and +1 PULL [pull]
61
Move [move] 3 [pip]\nRUPTURE [rupture]\nTarget one adjacent enemy
hands of three tribes
-
1
-
Attack [attack] 3\nRefresh one of your spent items.
70
Move [move] 1 [pip]\nLoot [loot] 1
warborn's shout
-
1
-
Perform an action without targeting any enemies.\nENFEEBLE [enfeeble]\nEMPOWER [empower] self and all allies in the targeted area
88
Move [move] 3 [pip]
Level X
war drums
-
X
-
All allies within Range [range] 2 add +1 Attack [attack] to all their attacks and all enemies within Range [range] 2 deduct -1 Attack [attack] from all their attacks this round.\nPerform EMPOWER [empower], Range [range] 2 four times.
27
Move [move] 3 [pip]\nOne ally within Range [range] 2 may perform Move [move] 2
wielded memory
-
X
-
Attack [attack] 3\nAdd +2 Attack [attack] and gain [element-any] when you use one or more items with this attack.
38
RUPTURE [rupture] and PUSH [push] 1\nTarget all enemies within Range [range] 2
ancestral blade
-
X
-
Attack [attack] 3\nTarget all adjacent enemies
65
Attack [attack] 2\nTarget all enemies within two hexes\nAdd RUPTURE [rupture] 2
Attack [attack] 3\nAdd DISARM [disarm] and gain [element-any] when you use one or more items with this attack.
25
The next three times an ally within Range [range] 2 uses one or more items with an Attack ability, add +3 Attack [attack] and PIERCE [pierce] 3 to a single attack of theirs.
Move [move] 4 [pip]\nAdd PIERCE [pierce] 3 to your next attack this round.
alone in the end
-
4
-
Perform the following as if you occupy that hex\nPUSH [push] 1\nTarget all adjacent enemies\nAdd RUPTURE [rupture] 4\nAttack [attack] 4\nTarget the enemy in the designated hex
74
Move [move] 3 [pip]\nAll adjacent allies add +1 Attack [attack] to all their attacks this round
Level 5
the arms of oxcepi
-
5
-
Attack [attack] 5 [pip]\nAfter the attack ability, Refresh all spent items used with this ability.\nWhenever you long rest, you may discard this card to Refresh one of your consumed items.
56
Move [move] 5 [pip]\nJump [jump]\nAttack [attack] 2\nTarget all enemies moved through with the Move ability
blood of champions
-
5
-
Attack [attack] 2\nENFEEBLE [enfeeble] EMPOWER [empower]\nRange [range] 2\nAt the end of each of your turns, if you did not change Spirits at least once, lose this card.
82
You and one ally within Range [range] 2 may perform Attack [attack] 2\nRUPTURE [rupture]\nMove [move]\nJump [jump]\nAdd Heal [heal] 2
Level 6
awnu's retribution
-
6
-
Force one enemy to suffer 3 damage and gain ENFEEBLE [enfeeble]\nAll enemies adjacent to that hex suffer damage.\nAdd ENFEEBLE [enfeeble] 3
19
Whenever an enemy draws an ENFEEBLE [enfeeble] attack modifier card, that enemy suffers 1 damage.
haf's reverence
-
6
-
EMPOWER [empower]\nAffect self and one ally within Range [range] 2\nYou and that ally may perform Heal [heal] 2, Self.\nThat ally may perform Attack [attack] 4
34
Whenever you or an ally within Range [range] 2 draws an EMPOWER [empower] attack modifier card, add +1 to its value.
Level 7
remnants of the broken
-
7
-
Designate one adjacent enemy.\nThat enemy and all enemies adjacent to it suffer X damage, where X is the designated enemy's Shield [shield] value. Then perform Attack [attack] 6\nTarget the designated enemy
67
Move [move] 3 [pip]\nAdd +2 Move [move] and Jump [jump]
Add RUPTURE [rupture] 5\nENFEEBLE [enfeeble] 3, and PUSH [push] 2\nTarget all enemies within Range [range] 2\nHeal [heal] 1\nAffect self and all allies within Range [range] 2\nEMPOWER [empower]
32
Move [move] 15-X [pip]\nwhere X is the number of ENFEEBLE [enfeeble] cards in your personal supply.\nAttack [attack] 15-X [pip]\nwhere X is the number of EMPOWER [empower] cards in your personal supply.