At the start of each of your turns, you may move a Colony token up to 3 hexes.\nWhenever a Colony token is destroyed, an enemy of your choice within Range [range] 3 suffers POISON [poison] and MUDDLE [muddle]
3
Place one Colony token of your choice in any adjacent empty hex. All characters and allies within Range [range] 3 of the placed Colony token gain WARD [ward]
divide and conquer
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9
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Summon Beta Aegis\nX is equal to current hit point value (rounded up)\nAt the end of this summon's turn, you may play a card from your hand and immediately perform the top action of the card as if you were this summon
97
Place one Colony token of your choice in any empty hex within Range [range] 2.\nDISARM [disarm] two enemies adjacent to the placed Colony token